using System;
using WiMo.Games.Drawables;
using WiMo.Games.Premium.GDIDisplay.DirectDraw;

namespace WiMo.Games.Premium.GDIDisplay.Drawables
{
    public interface IWiMoImage
    {
        void CreateImagingImage();
        void CreateSurfaceImage(DirectDrawGraphics dd);
        Size Size { get; set; }
        Color ColorKey { get; set; }
        RenderStrategy RenderStrategy { get; set; }
        byte Transparency { get; set; }
        string Name { get; set; }
    }
}
